Aug 24, 2008, 10:55 AM // 10:55
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#1
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Academy Page
Join Date: Dec 2007
Location: England
Guild: Jade Reapers [JD]
Profession: W/
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7 Heroes
The advantages of having 7 heroes per person would in my opinion, greatly outweigh the disadvantages.
For example it would make some areas in between "easy with heroes and henchmen" and
"almost impossible with heroes and henchmen" viable. Dungeons in HM for instance or some
vanquishes; DP removal on the entire party would make a huge difference also.
Henchmen would not be written out of game either, many players don't have EoTN or Nightfall
meaning they have no access to heroes and are inclined to use henchmen. Futhermore it would
not make 4 man areas and easier nor would it greatly increase the ease of 6 man areas.
If A-Net say that the reason they will not allow the use of 7 heroes per person is the fear of
making the game single player, for many it already is. Many people in huge alliances find themselves
doing HM Handbooks with H&H as not many people "feel" like commiting 2.5-3hours of their lives per
book on a regular basis. Even less likely will a person get 8 players for a whole book or 3-4 dungeons
in one go making the required use of heroes and henchmen greater.
If people have the friends/guilds to do higher end areas with then they wont need or use heroes, if
they don't then heroes should be an alternative that actually works. Heroes will never have the common
sense of human players and therefore even with 7 heroes some areas may not be possible i.e. heavy AoE
and your backline just decides to stand in it. Lastly heroes cannot use any of the high powered PvE skills.
Maybe it's just me but having 7 heroes would add another level to the game, players could create full team
builds and test them out, like HA or GvG rather than having to settle for henchmen with mediocre preset builds.
They would bridge the gap between the possible and impossible, and reduce the annoying wait to find a full team
to do an activity just out of reach of H&H groups.
Comments are very welcome
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Aug 24, 2008, 10:58 AM // 10:58
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#2
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Forge Runner
Join Date: Dec 2007
Profession: E/
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LOLWUT
yea a new level of every man for himself and nobody helping another
/notsigned imo
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Aug 24, 2008, 11:51 AM // 11:51
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#3
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Academy Page
Join Date: Dec 2007
Location: England
Guild: Jade Reapers [JD]
Profession: W/
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Humans would still be needed for a lot of high end areas eh?
Being in the same alliance as me you should know that activity is good and people are willing to help, lots are less fortunate.
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Aug 24, 2008, 11:55 AM // 11:55
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#4
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Furnace Stoker
Join Date: Jul 2006
Profession: N/A
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The current hero game mechanics would not work with seven heros. It will not happen.
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Aug 24, 2008, 12:10 PM // 12:10
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#5
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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So anet give's us an inch with customizable henchman and we want a mile.
Sorry but henchman are good enough for pve. I would rather see them use pve skills other then increase the limit but thats too much too.
Everything is fine as is in this area of the game.
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Aug 24, 2008, 12:11 PM // 12:11
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#6
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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There's a huge discussion thread on this very isse. Search and sign please.
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Aug 24, 2008, 12:24 PM // 12:24
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#7
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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this is the main thread you want to be posting in regarding 7 heroes.
http://www.guildwarsguru.com/forum/s...light=7+heroes
There is no viable "suggestion" thread for 7 heroes so the masses of supporters had to make a "discussion" thread, if you have a problem with that then you can write an "open letter" but before you must make a "petition" thread. Yes thats the way things work round here.
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Aug 24, 2008, 12:41 PM // 12:41
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#8
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Academy Page
Join Date: Dec 2007
Location: England
Guild: Jade Reapers [JD]
Profession: W/
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Ok thanks for the link, strange that this thread got negative comments whilst the other got positive comments I felt my point to be rather valid, ah well...
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Aug 24, 2008, 01:08 PM // 13:08
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#9
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Academy Page
Join Date: Apr 2008
Location: Australia
Profession: Rt/
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Hero builds are kinda limited to what their AI supports, which is not alot im afraid. Having 7 heros would simply not work and its unnecessary. I'm yet to find a mission in the game i couldnt beat with henchies anyway. Just simply not necessary and they wont do it so this post is useless
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Aug 24, 2008, 01:18 PM // 13:18
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#10
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Ascalonian Squire
Join Date: Dec 2007
Location: Canada
Guild: Symbol of Pain
Profession: Mo/E
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With 7 heroes think about it the party will still be able to die so people will still have to help some people. Ok some people that need pug or alliance groups will start going with 7 heroes but still over half the people on guild wars solo every day and if someone needs help sometimes they help they stop doing what ever they are soloing and start helping someone so if you make it so people could add 7 heroes it will be the same but a bit different. Plus some people dont even have NF or EotN so they will still Pug or get someone to help. (and some people dont even know what heroes are)
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Aug 24, 2008, 02:11 PM // 14:11
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#11
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Crassus Praetor
Maybe it's just me but having 7 heroes would add another level to the game, players could create full team builds and test them out, like HA or GvG rather than having to settle for henchmen with mediocre preset builds.
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Don't do this!
Allow me to stay bad!
Please, do not give me the opportunity to get better at this game! I might even find liking in it again and with D3 coming out this can not happen!
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Aug 24, 2008, 02:22 PM // 14:22
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#12
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Forge Runner
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Quote:
Originally Posted by ajc2123
I would rather see them use pve skills other then increase the limit
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QFT!
Although maybe if we QQ enough, we will eventually see 7 heroes allowed in parties.
Anything is better than Aidan's build
[Dual Shot] [Heket's Rampage] [Kindle Arrows] [Power Shot] [Resurrection Signet] [Troll Unguent]
Last edited by Lishy; Aug 24, 2008 at 02:25 PM // 14:25..
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Aug 24, 2008, 02:29 PM // 14:29
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#13
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Pre-Searing Cadet
Join Date: Jul 2008
Guild: Becsület Bajnokai[BB]
Profession: P/
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Hehe lol this is not Solo Wars. Henchmans are bad? Obtain players for your party. HM dungeons 2-3 hours? This is not Blitzkrieg Wars.
/notsigned
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Aug 24, 2008, 02:52 PM // 14:52
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#14
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Quote:
Originally Posted by Angmar Kapitanya
Hehe lol this is not Solo Wars. Henchmans are bad? Obtain players for your party. HM dungeons 2-3 hours? This is not Blitzkrieg Wars.
/notsigned
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I vaguely recall Anet saying we can play solo OR multiplayer. More heroes just gives us an option. we don't have to utilize it.
epic fail
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Aug 24, 2008, 04:29 PM // 16:29
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#15
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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They changed Ursan even if morons like Apollo of Dilan would rather write /notsigned than try to make the game better.
At least allow us to change the fbad bars from henches.
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Aug 24, 2008, 05:04 PM // 17:04
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#16
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Academy Page
Join Date: Dec 2007
Location: England
Guild: Jade Reapers [JD]
Profession: W/
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Agreed with ^
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Aug 24, 2008, 06:09 PM // 18:09
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#17
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by N1ghtstalker
LOLWUT
yea a new level of every man for himself and nobody helping another
/notsigned imo
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I tried to help a player in Gate of Pain yesterday and was told to f*** off when I explained the problems with his build, so kindly STFU about helping people.
I'll totally /sign this because we have not gotten one good reason why we shouldn't be able to have full hero parties. Takes time to develop the code? Tough, maybe some time should be given to it instead of useless things like the Zaishen track.
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Aug 24, 2008, 06:44 PM // 18:44
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#18
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Wilds Pathfinder
Join Date: Jul 2007
Profession: N/
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i don't see why not, PVE is easy anyway why not make it that little bit easier and much more funnier.
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Aug 24, 2008, 07:02 PM // 19:02
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#19
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Desert Nomad
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/signed for it'd be nice to have 7 heroes
/notsigned for making the 9001th thread about it
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Aug 24, 2008, 08:02 PM // 20:02
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#20
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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You only need 1 other person to have a full hero team. If you want to do Urgoz or The Deep, you only need 2 other people. This is a multiplayer game. Heroes and henchmen are there so you can play when you can't find people to fill roles you need. However, heroes and henchmen can't play at the same level as a human unless that human sucks. This is motivation to play with PEOPLE.
If you don't want to play with people, then play a single player game.
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